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Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang
magnet:?xt=urn:btih:F8168649943EE364C542EBB06FAC4E494C9ED269&dn=Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang
磁力链接详情
文件列表详情
F8168649943EE364C542EBB06FAC4E494C9ED269
infohash:
19
文件数量
884.08 MB
文件大小
2012-5-16 14:41
创建日期
2024-11-19 17:00
最后访问
相关分词
Creative
Development
Character
Concepting
Workflows
for
Games
in
Photoshop
with
Eric
Chiang
project_files.zip 122.75 MB
9. Starting to refine our sketch into a concept painting.flv 58.97 MB
17. Adding detail on the side view and the back view.flv 53.05 MB
16. Finishing up the front view and starting on the side view.flv 52.69 MB
15. Adding more detail on our orthographic model sheet.flv 51.5 MB
10. Establishing some depth for added visual interest.flv 51.28 MB
11. Continuing to add details and refinement.flv 50.04 MB
5. Second sketching style Creating an interesting silhouette.flv 47.21 MB
14. Using photographs to add detail quickly.flv 44.62 MB
4. First sketching style Continuing to refine our sketch.flv 44.61 MB
3. First sketching style Using a broad brush to block out sketches.flv 43.85 MB
7. Third sketching style Roughing in our sketch.flv 43.49 MB
6. Second sketching style Continuing to create our sketch.flv 42.39 MB
12. Finishing up our refined concept painting.flv 40.86 MB
8. Third sketching style Cleaning up our line drawing.flv 40.84 MB
13. Starting to build an orthographic model sheet.flv 39.23 MB
2. Looking at a common scenario in a game studio environment.flv 35.54 MB
1. Introduction and project overview.flv 10.94 MB
18. Reviewing our project and final thoughts.flv 10.22 MB
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