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Digital Tutors - Game Asset Production Pipeline in Unreal Engine
magnet:?xt=urn:btih:DD133020EDF3CAB4E8DA4C5A9580A157DE73C1AF&dn=Digital Tutors - Game Asset Production Pipeline in Unreal Engine
磁力链接详情
文件列表详情
DD133020EDF3CAB4E8DA4C5A9580A157DE73C1AF
infohash:
19
文件数量
1.25 GB
文件大小
2014-5-27 08:37
创建日期
2024-12-2 07:22
最后访问
相关分词
Digital
Tutors
-
Game
Asset
Production
Pipeline
in
Unreal
Engine
01.Introduction and project overview.mp4 6.29 MB
02.General setup tips.mp4 17.67 MB
03.Creating the game mesh.mp4 50.08 MB
04.Retopologizing the blade.mp4 40.27 MB
05.Finalizing the blade.mp4 48.58 MB
06.Setting up smoothing groups.mp4 41.65 MB
07.Unwrapping the UVs.mp4 62.62 MB
08.Baking the normal and ambient occlusion maps.mp4 55.08 MB
09.Baking the diffuse mask.mp4 42.02 MB
10.Texturing the blade in dDo.mp4 42.26 MB
11.Adding dirt and grime to the blade.mp4 42.81 MB
12.Texturing the handle.mp4 45.93 MB
13.Exporting textures from dDo.mp4 13.93 MB
14.Setting up our basic material in 3ds Max.mp4 23.62 MB
15.Creating LOD's.mp4 27.26 MB
16.Creating the collision model and exporting the asset.mp4 25.48 MB
17.Importing the static mesh.mp4 30.78 MB
18.Finalizing the material.mp4 47.49 MB
Project_Files.rar 619.28 MB
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