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Digital Tutors Texturing a Low Polygon Sci-Fi Weapon in MARI_2013
magnet:?xt=urn:btih:DD0C5CADF981AE26F2843E976B6A849A834E7BBE&dn=Digital Tutors Texturing a Low Polygon Sci-Fi Weapon in MARI_2013
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文件列表详情
DD0C5CADF981AE26F2843E976B6A849A834E7BBE
infohash:
14
文件数量
882.69 MB
文件大小
2013-4-7 10:19
创建日期
2024-11-24 07:53
最后访问
相关分词
Digital
Tutors
Texturing
a
Low
Polygon
Sci-Fi
Weapon
in
MARI_2013
project_files.rar 101.9 MB
9. Scratching up the metal surfaces.flv 82.36 MB
5. Hand painting base diffuse areas.flv 80.82 MB
8. Painting dirt and grime.flv 79.62 MB
10. Adjusting specular highlights based on surfaces.flv 77.1 MB
6. Adding decals to the weapon and distressing them.flv 73.72 MB
11. Accounting for dirt and scratches when making a specular map.flv 69 MB
4. Blocking in base diffuse areas.flv 68.57 MB
7. Adding stains to the metal surfaces.flv 68.37 MB
3. Creating a masked tiled shader module for carbon fiber surfaces.flv 52.7 MB
12. Creating an emissive map for our game weapon.flv 47.75 MB
02.Setting up our Mari project for painting.flv 39.99 MB
13. Exporting maps for use in the game engine.flv 32.52 MB
01.Introduction and project overview.flv 8.27 MB
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