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Digital Tutors - Introduction to 3ds Max 2014
magnet:?xt=urn:btih:A4932F3088E1B6C915A625DAF7B4AC13DC858C83&dn=Digital Tutors - Introduction to 3ds Max 2014
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文件列表详情
A4932F3088E1B6C915A625DAF7B4AC13DC858C83
infohash:
79
文件数量
4.56 GB
文件大小
2015-9-21 11:26
创建日期
2024-10-27 00:46
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相关分词
Digital
Tutors
-
Introduction
to
3ds
Max
2014
#1 Introduction and Project Overview.flv 11.86 MB
#10 3ds Max file management.flv 53.97 MB
#11 Modeling Overview.flv 8.49 MB
#12 Setting up reference images.flv 43.89 MB
#13 Modeling the hull.flv 68.25 MB
#14 Modeling the tail.flv 52.9 MB
#15 Modeling the tail fins.flv 90.21 MB
#16 Modeling the fenders.flv 87.33 MB
#17 Modeling the jets.flv 79.92 MB
#18 Modeling the hull top.flv 67.56 MB
#19 Modeling the rotors.flv 68.27 MB
#2 Breaking down the interface.flv 73.6 MB
#20 Modeling the stabilizers for the rotors.flv 90.7 MB
#21 Modeling the fan blade assembly.flv 73.81 MB
#22 Assembling the rotor parts.flv 78.41 MB
#23 Modeling the rear landing gear.flv 76.41 MB
#24 Modeling the front landing gear.flv 29.98 MB
#25 Adding the hull details.flv 47.52 MB
#26 Modeling the gun turret.flv 66.79 MB
#27 Using symmetry and mirror.flv 76.7 MB
#28 Modeling any final details.flv 101.86 MB
#29 Using smoothing techniques.flv 91.42 MB
#3 Modifying the workspace.flv 41.24 MB
#30 Material Overview.flv 37.93 MB
#31 Adding materials to specific polygons.flv 45.98 MB
#32 Using procedural textures.flv 34.4 MB
#33 Nesting procedural textures.flv 43.25 MB
#34 UV Basics.flv 68.58 MB
#35 Bump map basics.flv 33.16 MB
#36 Creating a complex UV.flv 76.22 MB
#37 Managing symmetrical UVs.flv 98.85 MB
#38 Exporting UVs.flv 41.57 MB
#39 Rigging Overview.flv 4.78 MB
#4 Viewport navigation.flv 48.72 MB
#40 Cleaning up the asset working with groups and layers.flv 101.8 MB
#41 Modifying pivots in 3ds Max.flv 53.26 MB
#42 Building control objects.flv 56.31 MB
#43 Creating custom parameters.flv 40.01 MB
#44 Wiring parameters.flv 64.55 MB
#45 Working with expressions.flv 61.86 MB
#46 Controlling parameters with 3ds Max's Reaction Manager.flv 52.46 MB
#47 Rigging the airship's front landing gear.flv 43.37 MB
#48 Creating bone systems.flv 86.48 MB
#49 Understanding inverse kinematics.flv 48.91 MB
#5 Viewport render modes.flv 31.8 MB
#50 Enveloping geometry.flv 51.02 MB
#51 Making your rigs animator-friendly.flv 24.04 MB
#52 Animation Overview.flv 5.68 MB
#53 Creating and editing keyframes on the TrackBar.flv 62.94 MB
#54 Managing keyframes in the Curve Editor cycling animations infinitely.flv 61.89 MB
#55 Path animation.flv 57.18 MB
#56 Simulating crowds with Populate.flv 25.88 MB
#57 Starting on the flight sequence.flv 56.43 MB
#58 Finalizing the airship's blocking pass.flv 63.4 MB
#59 Completing the movements of the airship's body.flv 98.55 MB
#6 Selecting objects.flv 32.43 MB
#60 Enhancing our animation with Secondary Action.flv 54.31 MB
#61 Wrapping up our work on the airship.flv 64.81 MB
#62 Adding a shot camera.flv 103.79 MB
#63 Completing our shot creating real-time previews in 3ds Max.flv 48.1 MB
#64 Dynamics Overview.flv 5.09 MB
#65 Creating particles in 3ds Max.flv 51.1 MB
#66 Fine-tuning particle behavior.flv 41.52 MB
#67 Creating particle collisions.flv 64.95 MB
#68 Basic particle shading.flv 39.73 MB
#69 Finalizing particle shading.flv 42.2 MB
#7 Creating objects.flv 55.22 MB
#70 Rendering Overview.flv 6.55 MB
#71 Overview of 3ds Max light types.flv 61.24 MB
#72 Basic attributes of 3ds Max lights.flv 60.63 MB
#73 Working with shadows.flv 52.7 MB
#74 Image-based lighting in 3ds Max.flv 97.55 MB
#75 Adjusting the Rendering Controls for 3ds Max objects.flv 37.17 MB
#76 Rendering with mental ray materials in 3ds Max.flv 46.63 MB
#77 Creating custom material libraries in 3ds Max.flv 92.52 MB
#78 Rendering the final sequence from 3ds Max.flv 97.08 MB
#8 Grouping and Parenting.flv 60.9 MB
#9 Subobject modes.flv 59.31 MB
project_files.zip 229.46 MB
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