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Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]
magnet:?xt=urn:btih:9ED783CADDE4863BC65C8AD84247561601F8C971&dn=Lynda - Animating Characters with Mecanim in Unity 3D (Sue Blackman) [14.06.2013]
磁力链接详情
文件列表详情
9ED783CADDE4863BC65C8AD84247561601F8C971
infohash:
53
文件数量
2.25 GB
文件大小
2013-7-11 00:31
创建日期
2024-12-11 07:51
最后访问
相关分词
Lynda
-
Animating
Characters
with
Mecanim
in
Unity
3D
Sue
Blackman
14
06
2013
01. Welcome.mp4 10.28 MB
02. What you should know before watching this course.mp4 8.15 MB
03. Using the exercise files.mp4 2.55 MB
04. Importing characters and setting scale.mp4 23.93 MB
05. Preparing for character configuration.mp4 6.69 MB
06. Mapping bones to configure a character.mp4 11.48 MB
07. Configuring muscles.mp4 18.41 MB
08. Addressing import issues.mp4 22.7 MB
09. Defining animation clips.mp4 31.42 MB
10. Working with moving characters.mp4 16.39 MB
11. Understanding the Animator Controller component.mp4 9.38 MB
12. Understanding the basics of state machines.mp4 4.94 MB
13. Setting up the controller.mp4 36.85 MB
14. Adding a walk state to the controller.mp4 18.7 MB
15. Creating transitions.mp4 21.4 MB
16. Setting up characters to interact with their environment.mp4 20.24 MB
17. Solving problems with environmental interaction.mp4 10.98 MB
18. Discovering input parameters.mp4 16.85 MB
19. Defining input parameters.mp4 13.73 MB
20. Working with additional parameters.mp4 34.47 MB
21. Scripting player input.mp4 34.2 MB
22. Turning the character.mp4 37.1 MB
23. Orchestrating a jump.mp4 19.5 MB
24. Refining jumps.mp4 17.51 MB
25. Using state information to add physics to the jump.mp4 38.45 MB
26. Using the Any state.mp4 20.89 MB
27. Scripting the Any state.mp4 36.66 MB
28. Creating layer masks.mp4 19.16 MB
29. Layers in the Animation Controller.mp4 25.56 MB
30. Activating the layers.mp4 28.5 MB
31. Handling nonhumanoid appendages.mp4 30.22 MB
32. Creating masks for nonhumanoid appendages.mp4 11.5 MB
33. Creating substate machines.mp4 27.33 MB
34. Configuring Blend Trees.mp4 16.24 MB
35. Exploring Blend Tree transitions.mp4 21.89 MB
36. Stress testing the run blend.mp4 27.35 MB
37. Controlling states with speed.mp4 32.01 MB
38. Using Mecanim with PathFinding (Unity Pro only).mp4 38.79 MB
39. Refining the PathFinding (Unity Pro only).mp4 18.58 MB
40. Using Mecanim with platform jumpers.mp4 38.87 MB
41. Adding a multistate jump.mp4 38.57 MB
42. Refining a multistate jump.mp4 23.66 MB
43. Interacting with objects.mp4 55.18 MB
44. Taking hits.mp4 37.5 MB
45. Working with curves.mp4 45.27 MB
46. Targeting with inverse kinematics (IK).mp4 47.36 MB
47. Looking at targets.mp4 32.08 MB
48. Setting up generic rigs.mp4 34.84 MB
49. Making miscellaneous character adjustments.mp4 34.14 MB
50. Setting up a character for the game environment.mp4 43.65 MB
51. Testing the character in the game.mp4 27.17 MB
52. Next steps.mp4 4.69 MB
Lynda - Animating Characters with Mecanim in Unity 3D (Project Files).zip 1000.61 MB
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