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Digital Tutors Creating Hair for Next-Gen Game Characters in Maya
magnet:?xt=urn:btih:4EDDEB4A8AB7DFCDACE837E1AC9EFEF62DD293C3&dn=Digital Tutors Creating Hair for Next-Gen Game Characters in Maya
磁力链接详情
文件列表详情
4EDDEB4A8AB7DFCDACE837E1AC9EFEF62DD293C3
infohash:
14
文件数量
756.14 MB
文件大小
2011-3-10 23:52
创建日期
2024-12-4 18:20
最后访问
相关分词
Digital
Tutors
Creating
Hair
for
Next-Gen
Game
Characters
in
Maya
7. Creating hair segments for the side of the head.flv 86.77 MB
14. Baking occlusion into the character's skin.flv 82.06 MB
12. Fixing overlapping hair segments.flv 65.89 MB
5. Creating the first hair segments for the character's head.flv 63.12 MB
10. Using Adobe® Photoshop® to create hair texture maps.flv 60.09 MB
8. Creating hair segments for the back of the head.flv 60.07 MB
3. Creating additional curves for the hair surface.flv 51.73 MB
6. Creating hair segments for the front of the head.flv 48.85 MB
11. Creating hair maps for the character's bangs.flv 44.81 MB
4. Lofting curves to create initial hair surface.flv 42.67 MB
13. Rendering hair occlusion with transparency maps.flv 40.91 MB
9. Laying out UVs for the individual hair segments.flv 30.71 MB
2. Creating initial curves for hair surface.flv 29.65 MB
1. Introduction and project overview.flv 9.37 MB
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