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LightWave-10-tutorials_Essential-Training_71924-2.html
magnet:?xt=urn:btih:171AD94EF0327F735349330A3D233A3222F61CDF&dn=LightWave-10-tutorials_Essential-Training_71924-2.html
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文件列表详情
171AD94EF0327F735349330A3D233A3222F61CDF
infohash:
83
文件数量
1.8 GB
文件大小
2016-1-27 23:32
创建日期
2024-12-1 02:54
最后访问
相关分词
LightWave-10-tutorials_Essential-Training_71924-2
html
001 056 073 Welcome-81721.mp4 6.37 MB
002 052 070 Using the exercise files-81722.mp4 2.71 MB
003 012 082 Working with projects and setting the content directory-81723.mp4 5.35 MB
004 070 061 Understanding the LightWave 3D interfaces-81725.mp4 5.54 MB
005 015 030 Exploring the Hub-81726.mp4 2.9 MB
006 006 054 Understanding 3D space-81727.mp4 7.38 MB
007 063 075 Working in Modeler-81728.mp4 26.55 MB
008 033 074 Working in Layout-81729.mp4 23.92 MB
009 044 049 Selecting elements-81730.mp4 18.96 MB
010 027 037 Identifying the elements of a 3D model-81731.mp4 22.84 MB
011 043 071 Using the Numeric panel-81732.mp4 13.02 MB
012 019 066 Using layers-81733.mp4 21.89 MB
013 024 072 Using the Statistics panel-81734.mp4 23.89 MB
014 068 080 Working with menu and keyboard configurations-81735.mp4 9.73 MB
015 055 078 Working with geometric shapes-81737.mp4 14.01 MB
016 062 065 Using Extrude-81738.mp4 16.01 MB
017 029 011 Building with Bevel-81739.mp4 13.48 MB
018 023 081 Working with Polygon Bevel-81740.mp4 18.8 MB
019 061 023 Editing polygons-81741.mp4 11.25 MB
020 034 060 Understanding subdivisional surfaces in LightWave-81743.mp4 12.52 MB
021 038 012 Comparing Subpatch with Catmull-Clark subdivisions-81744.mp4 10.31 MB
022 040 016 Creating a basic model-81745.mp4 15.56 MB
023 071 007 Beveling with subdivisions-81746.mp4 19.26 MB
024 001 003 Adding detail to models-81747.mp4 28.15 MB
025 076 021 Deforming and shaping objects-81748.mp4 22.37 MB
026 010 046 Recapping subdivisions-81749.mp4 28.08 MB
027 079 077 Working with EPS files-81751.mp4 7.99 MB
028 083 014 Correcting EPS errors-81752.mp4 28.82 MB
029 013 015 Creating 3D text objects-81753.mp4 25 MB
030 066 010 Building objects with curves-81754.mp4 27.55 MB
031 009 028 Exploring Rail Clone methods and uses-81755.mp4 18.39 MB
032 025 029 Exploring Rail Extrude methods and uses-81756.mp4 14.38 MB
033 072 042 Modeling with Array-81757.mp4 29.42 MB
034 057 069 Using Symmetry-81758.mp4 38.51 MB
035 031 062 Understanding the Surface Editor-81760.mp4 27.44 MB
036 007 013 Comparing the Surface Editor and the Node Editor-81761.mp4 12.24 MB
037 050 020 Creating surfaces for polygons-81762.mp4 15.01 MB
038 058 024 Editing surfaces-81763.mp4 13.16 MB
039 020 063 Understanding the Texture Editor-81764.mp4 16.94 MB
040 064 041 Looking at image map textures-81765.mp4 12.99 MB
041 074 068 Using procedural texture options-81766.mp4 39.9 MB
042 008 002 Adding bump maps for realism-81767.mp4 32.7 MB
043 081 027 Enhancing surfaces with specularity and glossiness maps-81768.mp4 9.88 MB
044 039 019 Creating a reflective surface-81769.mp4 15.39 MB
045 002 008 Building 3D scenes-81771.mp4 5.72 MB
046 035 038 Importing, loading, and working with objects-81772.mp4 54.15 MB
047 021 043 Organizing a 3D scene-81773.mp4 28.2 MB
048 011 076 Working with different light types-81774.mp4 54.91 MB
049 046 040 Lighting a 3D scene-81775.mp4 43.7 MB
050 014 025 Employing environmental lighting-81776.mp4 30.37 MB
051 003 057 Understanding LightWave cameras-81778.mp4 30.35 MB
052 073 050 Setting up a camera in a scene-81779.mp4 21.3 MB
053 022 045 Placing multiple cameras-81780.mp4 10.57 MB
054 004 004 Animating cameras and camera elements-81781.mp4 21.21 MB
055 080 064 Understanding the Timeline-81783.mp4 10.61 MB
056 077 001 Adding and controlling keyframes-81784.mp4 41.94 MB
057 078 035 Fine-tuning keyframes in the Graph Editor-81785.mp4 37.28 MB
058 017 067 Using motion plug-ins to enhance keyframes-81786.mp4 23.4 MB
059 082 006 Animating textures-81787.mp4 29.41 MB
060 054 026 Enhancing scene animation with displacement maps-81788.mp4 136.81 MB
061 051 039 Introducing particles-81790.mp4 37.52 MB
062 075 018 Creating a particle animation-81791.mp4 39.54 MB
063 047 079 Working with Hypervoxels-81792.mp4 29.49 MB
064 041 036 Going a step beyond with particle animation-81793.mp4 39 MB
065 005 048 Replacing particles with items-81794.mp4 31.53 MB
066 053 056 Understanding dynamics in LightWave-81796.mp4 6.91 MB
067 060 051 Setting up a dynamic scene-81797.mp4 17.55 MB
068 037 005 Animating cloth-81798.mp4 6.7 MB
069 067 009 Building collisions-81799.mp4 21.03 MB
070 018 017 Creating a hard dynamic scene-81800.mp4 37.73 MB
071 069 055 Understanding bones-81802.mp4 13.33 MB
072 028 059 Understanding skelegons and when to use both skelegons and bones-81803.mp4 12.73 MB
073 048 044 Placing bones in an object-81804.mp4 19.34 MB
074 032 034 Fine-tuning bone placement and activating bones-81805.mp4 14.87 MB
075 042 053 Setting up Inverse Kinematics-81806.mp4 23.24 MB
076 065 083 Working with rigged characters-81807.mp4 13.66 MB
077 030 058 Understanding resolutions and rendering-81809.mp4 12.71 MB
078 059 052 Setting up a render project-81810.mp4 28.25 MB
079 049 022 Determining the proper anti-aliasing filter-81811.mp4 12.01 MB
080 016 047 Rendering to movie files vs. image sequences-81812.mp4 38.97 MB
081 036 032 Exporting an object-81814.mp4 5.06 MB
082 026 031 Exporting a full scene for backup-81815.mp4 6.81 MB
083 045 033 Final thoughts-81817.mp4 4.32 MB
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